



The air controls must be mastered in order to land correctly from jumps and to correct vehicle orientation on bumps and slopes or for triggering Tuning Parts like Landing Boost or Jump Shocks! Holding the brake (left pedal) while in the air will cause the rear of the car to rise and pivot on the central axis, potentially allowing you to frontflip.Holding the accelerator (right pedal) while in the air will cause the nose of your car to lift and pivot on the central axis, potentially allowing you to backflip.These controls take on additional functionality when the car is airborne: The left pedal is the brake, which will slow the car or move it backward, and the right pedal is the accelerator, which will move the car forward. The primary gameplay of Hill Climb Racing is that of a 2D physics-based racing game, where you must drive to the end of a race (in time trials) or drive as far as you can (in adventure mode) on a 2D plane, while avoiding running out of fuel or hitting the driver's head. This page will serve as a basic how to play guide for Hill Climb Racing 2.
